2016 » Seminars

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2016 » Seminars

AssemblyTV »

Youtube playlist of these entries

The economics of gaming panel discussion by Pelastakaa lapset The economics of gaming panel d… Pelastakaa lapset
Critical Ops - the first FPS game for mobile eSports by Veli-Pekka Piirainen Critical Ops - the first FPS ga… Veli-Pekka Piirainen
Trial and Error - Lessons learned developing for GearVR by Sampsa Kuha Trial and Error - Lessons learn… Sampsa Kuha
All your retina are belong to us by Tuomas Karmakallio All your retina are belong to us Tuomas Karmakallio
Staying Ahead of the Curve in Virtual Reality by Tuukka Takala Staying Ahead of the Curve in V… Tuukka Takala
Custom vertex normals & the "Medium-poly" workflow by Miro Vesterinen Custom vertex normals & the "Me… Miro Vesterinen
Modern GPU particle systems in Alienation (PS4) by Jere Sanisalo Modern GPU particle systems in… Jere Sanisalo
Rendering Quantum Break by Tatu Aalto Rendering Quantum Break Tatu Aalto
VR Game Development on a University Course by Erkka Nurmi, Milla Pystynen VR Game Development on a Univer… Erkka Nurmi, Milla Pys…
Your privacy is protected by .. what exactly? by Juhani Eronen Your privacy is protected by ..… Juhani Eronen
Design approach to IP in video games by Jussi Kyrönseppä Design approach to IP in video… Jussi Kyrönseppä
From Game to Studio to Business by Kadri Ugand From Game to Studio to Business Kadri Ugand
Generative Sound Design by Kirsi Ihalainen Generative Sound Design Kirsi Ihalainen
Designing sound for time bending Quantum Break by Ville Sorsa Designing sound for time bendin… Ville Sorsa
The Augmented Climbing Wall: designing augmented reality sports by Perttu Hämäläinen The Augmented Climbing Wall: de… Perttu Hämäläinen
Mobile Game Engine Development at Reforged Studios by Timo Heinäpurola Mobile Game Engine Development… Timo Heinäpurola
Introduction to design by Juska Teittinen Introduction to design Juska Teittinen
Tools for creating successful alien invasion by Joona Heinikoski Tools for creating successful a… Joona Heinikoski
 

 

 
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